[WIP] Use GeometryReader instead of pulling UIApplication.shared.connectedScenes - #2497
[WIP] Use GeometryReader instead of pulling UIApplication.shared.connectedScenes#2497Camji55 wants to merge 4 commits into
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TestStarted with next-dev branch, commit 16aa5b1 Since I am also testing Xcode 27 beta 5, I needed to make some updates in addition to the Loop change, and I'm doing some OmnipodKit testing at the same time.
Build with Xcode 27 beta 5 onto iPhone SE 3rd generation running iOS 26.6 Since we don't know how to reproduce the error, can't tell if this fixes anything. But I am getting these messages in Xcode: I rebuilt with Loop next-dev branch and still see the error messages in debug log, so that is not related to this code change |
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Hi @Camji55, I'd be happy to test this PR. Unfortunately, I don't know how to build directly from this pull request. The issue is still occurring for me almost daily, so I should be able to provide useful feedback. Could you please explain how I can build and test this PR from my existing next-dev setup? Since the problem is easy to reproduce on my device, I'd be glad to verify whether this change resolves it. Thanks! |
Potential fix for #2495