Skip to content

Failed to compile simple_color.frag on mac OS Ventura 13.2.1 #85

Description

@j0e1-dev

I am not able to even launch the editor at the moment. I understand that it is not developed for mac OS but I thought I would add this in here just in case it can be fixed easily.
the error message I get when I try to run ./ded after running the ./build.sh is the following:

GL version 3.3
WARNING: GLEW_ARB_debug_output is not availableERROR: could not compile GL_FRAGMENT_SHADER
ERROR: 0:6: Use of undeclared identifier 'gl_FragColor'

ERROR: failed to compile ./shaders/simple_color.frag shader file

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions